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Friendly monsterFriendly monsterTreehouseTreehouseMixed-up animalMixed-up animalMy dream dinnerMy dream dinnerTidying robotTidying robotBottom of the seaBottom of the seaMe as a superheroMe as a superheroShape cityShape cityFour-seasons treeFour-seasons treeHand into animalHand into animal
List of choices
10

  • 1

    Friendly monster

  • 2

    Treehouse

  • 3

    Mixed-up animal

  • 4

    My dream dinner

  • 5

    Tidying robot

  • 6

    Bottom of the sea

  • 7

    Me as a superhero

  • 8

    Shape city

  • 9

    Four-seasons tree

  • 10

    Hand into animal

Wheel information

Created on

Wednesday, November 11th, 2026 at 12:51 PM

Language

EN


Faced with a blank page, the urge to draw often fades for lack of a subject. A specific brief gets you started far faster than “draw whatever you like”: it gives you a starting point and a constraint, and lets imagination fill in the rest.

Every idea on the wheel says what to draw and how to approach it. The Kids variant is all imagination and simple shapes; the Teens and adults variant offers observation, perspective and shading exercises; the Five-minute challenge variant sets a short constraint, ideal for warming up or taking a breather between tasks.

How to use it

  1. Get a sheet of paper, a pencil, an eraser and, if you like, felt-tip pens or coloured pencils.
  2. Choose a variant, spin the wheel and read the brief to the end.
  3. Set a timer: 5 minutes for the challenges, 20 to 30 minutes for the other ideas.
  4. Date your drawings and keep them in one sketchbook: repeating an idea a few months later shows how far you have come.

All the options

Friendly monster
Draw a monster with as many eyes as the number you roll on a die, legs borrowed from two different animals and its favourite object. Write its name in big letters above it.
Treehouse
Start with a thick trunk and three branches, then build a hut on top with a ladder, a round window and a flag. Add whoever lives there.
Mixed-up animal
Put two animals together, such as an elephant’s head on a fish’s body. Make up its name by joining the two words.
My dream dinner
Draw a plate seen from above, filled to the edge with your perfect meal. Label each food with its name.
Tidying robot
Draw a robot that tidies your bedroom, with at least three tools at the end of its arms: a grabber, a vacuum, a brush. Make sure you show the button that switches it on.
Bottom of the sea
Draw a line of sand at the bottom, wavy seaweed, three fish of different sizes and a treasure chest with its lid open. Colour the water last, around the shapes.
Me as a superhero
Draw your whole body with a cape, a mask and a symbol on your chest that stands for your power. Write the power in a speech bubble.
Shape city
Build a city using only squares, rectangles, triangles and circles: tower blocks, roofs, wheels, the sun. Then count how many shapes you used.
Four-seasons tree
Fold the paper into four and draw the same tree in each box: in blossom, with green leaves, with orange leaves, then covered in snow.
Hand into animal
Trace around your hand with fingers spread, then turn the shape into an animal: a fish, a bird or a hedgehog. Add eyes, a beak or spikes with a felt tip.

Frequently asked questions

What should I draw when I have no ideas?

Start from an object in front of you, or from a constraint: one line, three shapes, five minutes. A constraint narrows the choice and makes starting far easier.


How can a beginner get better at drawing?

Draw a little every day rather than for hours once a week, and alternate observation (objects, hands, plants) with imagination. Gesture sketches and blind contours train your eye, which everything else builds on.


What materials do I need to start drawing?

An HB pencil for outlines, a softer pencil (2B or 4B) for shading, an eraser and a sketchbook with fairly thick paper. Nothing else is needed for the ideas on this wheel.


What can a 5-year-old draw?

Imaginary subjects and simple shapes: a friendly monster, a mixed-up animal, a shape city, a hand turned into an animal. Then ask them to tell you about the drawing; that is often where the story comes alive.


© 2026 Spinocchio · Imagined & developed with ❤️ by RUSSEBLANC.