“Would you rather” has one rule: two options, no way out, and you have to explain your choice. The explanation is the real game. Defending something absurd (laughing like a duck rather than a pig) shows how each person thinks, and the conversation usually travels far beyond the question.
The dilemmas on this wheel are funny and free of traps: nothing awkward, nothing personal, nothing that asks anyone to judge someone else. Each result shows the full question plus a follow-up to keep the debate going once everyone has answered. The “Kids” variant is all superpowers and imagination; the “Friends” variant plays on daily life, tastes and little quirks.
How to use it
- Pick the variant that suits the youngest player.
- Spin the wheel and read the full dilemma shown under the result out loud.
- Everyone answers at once, one hand up for the first option and two for the second, then each side defends its choice in one sentence.
- Ask the follow-up when the debate slows down. Whoever persuades someone to switch sides spins next.
All the options
- Fly or be invisible?
- Would you rather fly like a bird or turn invisible whenever you like? Follow-up: how would you use your power to help someone?
- Summer or winter all year?
- Would you rather have summer every day and never see snow, or winter every day and never go swimming? Follow-up: what game would you play first in your season?
- Giant or tiny?
- Would you rather be five metres tall or small enough to fit in a mug for a whole day? Follow-up: which would be harder, getting through doors or crossing the kitchen?
- A pet dragon or dinosaur?
- Would you rather have a baby dragon or a baby dinosaur as a pet? Follow-up: what would you name it, and what would it eat for breakfast?
- Treehouse or submarine?
- Would you rather live in a treehouse at the very top of a tree or in a submarine at the bottom of the ocean? Follow-up: what would you bring to make it feel like home?
- Past or future?
- Would you rather spend a day in a medieval castle or in a city in the year 3000? Follow-up: which object from your bedroom would you show the people there?
- Laugh like a duck or a pig?
- Would you rather your laugh went “quack quack” or sounded like a pig’s snort, for a whole week? Follow-up: do both impressions so the group can decide.
- Super strength or speed?
- Would you rather be strong enough to lift a car or fast enough to run round your town in one minute? Follow-up: which power would help other people more?
- Teacher or parent for a day?
- Would you rather teach your class for a day or swap places with one of your parents? Follow-up: what is the first rule you would change?
- Ice cream or pizza forever?
- Would you rather eat nothing but ice cream, or nothing but pizza, for a whole month? Follow-up: which flavours or toppings would stop you getting bored?
- Read minds or see tomorrow?
- Would you rather read other people’s thoughts or know what will happen tomorrow? Follow-up: would it spoil surprises such as birthday presents?
- A tail or whiskers?
- Would you rather have a monkey’s tail or a cat’s whiskers? Follow-up: how would they come in handy at break time?
Frequently asked questions
How do you play would you rather?
One player poses a dilemma between two options and the others choose, with no “neither” or “both” allowed. Everyone explains their choice in one sentence; for an extra twist, the minority side scores a point if it persuades someone from the other side to switch.
What age is would you rather suitable for?
From about 5 or 6 with imaginative dilemmas (superpowers, animals), as long as an adult reads the question. Young children happily answer without giving reasons: a simple “why?” is enough to start the conversation.
What makes a good would you rather question?
A good dilemma sets two options against each other that are roughly as tempting, or as annoying, as each other. If everyone picks the same answer, the question is lopsided: make the winning option a little less attractive.
Can you play would you rather in a team meeting?
Yes, as a five-minute icebreaker: use the “Friends” variant, draw one or two dilemmas and vote by show of hands or in the video-call chat. Keep it light and do not bring people’s answers up again afterwards.